Small monsters that always travel in pairs.
Naturally, they attack twice in one turn.
Even among the ancient Taros, he is particularly huge.
Don't be fooled by his appearance, however; he is quite dexterous, and wields his weapons with skill.
A magic knight that awoke as a Lineage Type. He's strong in every way and attacks anyone that carries a certain item...
The leader of a group of assassins from the Valley of the Ruined.
A skilled swordsman, he is hunted down by the Strangers as a Lineage Type.
An unusual spirit Charon created by fusing flame and water spirits.
It requires massive power to fuse. It will follow the adventurers closely and blow magical breath from each mouth.
A mermaid born of magic.
She is ruled entirely by hunger, but, as if nostalgic, she is drawn to magic she herself creates.
A prototype that the Medell Family made with special mythril, but a testing accident caused it to awaken as a Lineage Type.
It lost control and went berserk. Its powerful swing can cause great damage.
A ship Charon made to take revenge on a flying castle that wronged him. Moves with magic and has a dangerous cannon.
A strong enemy that cannot be damaged by normal attacks. Try to find a way to defeat it!
A rabbit which massacred many knights and sucked their blood.
It's even written about in the Strangers' literature.
Magical weapon created by fusing two Spriggans. A very tough enemy with many resistances.
Baroque Duo awaits you in the labyrinth that no one can reach. A strong enemy that will attack multiple times and has invincible bodies.
Queen of spiders that has lived for many years. It uses poison and also Ohma's Impact.
A Lineage Type that awaits you deep in a labyrinth. Some Lineage Types are treated as the boss of the labyrinth.
A greater demon who lost his head and returned as an immortal.
Ruled by madness, he will pursue his chosen prey until he takes their heads with the halberds he wields in his four hands.